


Increased the number of Great Works of Writing slots in the Amphitheater to 2.Reduced border incursion warnings if the troops are within their own borders.The last city conquered from a player now provides a heavy warmonger penalty, even if you have a Casus Belli against this player, because you are wiping out a civilization. Reduced Warmonger penalties in most instances, and adjusted how this reacts to returning versus keeping a city.Reduced the effectiveness of cavalry production policies.Adjusted religious pressure when a religion is first founded to give them more resilience and convert the city.Added Metal Casting as a prerequisite for Economics tech.Added prerequisite project (Manhattan Project) for Operation Ivy.Added a visual cue for Barbarian Scouts that are alerted to your city.Added UI to show the next tile a city will grow to.Added additional Hotkey support (next unit, next city).This is always disabled if a Score Victory is available. Added a “time defeat” for running out of time.Larger starting army and additional starting techs.

Combat scenario with reduced unit maintenance costs and no strategic resource requirement for units.
